Iggy Customer Page
Iggy has been used in tons of games worldwide. This page lists both the kind things people have said about Iggy, as well as a partial list of these games.
For more information on licensing, you can jump over to the Sales page, or e-mail, or call 425.893.4300.
Our Customers Love Iggy:
- "Iggy was well documented and easy to work with. Since it was Flash based, we were able to be much more creative with our UI with a quicker turnaround. The best part was that we were able to use the same UI files across all platforms. The RAD Game Tools tech team were always quick to answer any questions we had about Iggy during our development."
- Mark Murakami, Lead Programmer, Hijinx Studios
- Iggy was extremely easy to integrate and had useful, well commented samples. The Flash rendering is accurate and the C++ API is clean, with hooks exactly where you'd want them. The tools to help optimize the Flash are very welcome and I'm very happy with the support I've had from Rad Game Tools. Iggy is not bloated with questionable features. I've used another Flash middleware and between the two, I'm only satisfied with my experience with Iggy.
- David Galloway Chief Technical Officer Interdimensional Games
- "Iggy has been a powerful tool for improving the workflow of developing our game's UI. With that tool comes customer support that has been friendly, engaged, and responsive - usually hard things to come by working with third party code."
- Josh Wittner CTO / Game Director Signal Studios, LLC “We recently started using Iggy for our UI, after previously working with another Flash solution, because working with RAD Game Tools’ tools has always been a positive experience. And I have to say, Iggy is no exception. The great support and very fair pricing is unmatched in the industry.”
- Ulf Winkelmann, Programmer, Gaming Minds Studios
- "Working with Iggy has been a pleasure. A clean, simple, and smart API masks the complexity of Flash. It has allowed us to build a powerful and flexible UI system with all the bells and whistles. Issues were resolved quickly. As always, RAD support is among the industry's best - direct and fast. No muss, no fuss."
- Joseph Zupko, Programmer, Demiurge Studios
- "Programmers often hate working in GUI. With Iggy, we hand a lot of that work off to artists while retaining full control over performance and functionality on all platforms. Everyone wins!"
- Harald Riegler, Managing and Technical Director
Partial List of Iggy Games:
- Customer
- Games
- 4J Studios
- Minecraft for PS3, Minecraft for PS4, Minecraft for Xbox One
- Activision
- Walking Dead Survival Instinct for PS3, Walking Dead survival Instinct for Wii U, Walking Dead Survival instinct for Xbox 360, Walking Dead Survival Instinct for Windows
- BANDAI NAMCO Games Inc. / Dimps Corporation
- Dragon Ball Xenoverse for PS4, PS3, Xbox One, Xbox360, Steam
- Bethesda Softworks LLC
- Dishonored 2 for PS4, Dishonored 2 for Xbox One, Dishonored 2 for Windows
- Demiurge Studios
- Marvel Puzzle Quest: Dark Reign iOS and Android
- Gaming Minds
- Port Royale 3: Pirates & Merchants for PC, Port Royale 3: Pirates & Merchants for Xbox 360,Port Royale 3: Pirates & Merchants for PS3, Rise of Venice for Windows
- Microprose
- Toy Story Mania for Xbox 360, Toy Story Mania for PS3
- Microsoft
- Ascend: New Gods for Xbox 360, Toy Soldiers for Xbox 360
- Ready At Dawn
- The Order for PS4
- Sproing Interactive
- Schlag Den Raab 2 for PS3, Schlag Den Raab 2 for Wii, Schlag Den Raab 2 for PC, Schlag Den Raab 2 for 3DS
- Ubisoft
- Just Dance Kids 2 for Wii, Just Dance Kids 2 for PS3, Just Dance Kids 2 for Xbox 360